Killzone Shadow Fall Weekend RoundupBy Victor Zuylen on Aug 8, 2014 4:23:40 PM
It’s Friday, and that means it’s time for another Killzone Shadow Fall Weekend Roundup. This week was mostly about Killzone Shadow Fall Intercept, with news about the standalone release, the Gamescom appearance, the progression system changes and today’s Intercept livestream with the developers. Read on for all the details!
Join Us For Some Live Killzone Shadow Fall Intercept Action
We’ve postponed the Intercept Challenge finals by two weeks – instead we’re going to be playing and livestreaming Killzone Shadow Fall Intercept with members of the community today! Be sure to tune into our official Killzone Twitch channel at 9am PDT / 12pm EDT / 5pm BST, or if you want a shot at being part of the action, add PSN account GG_Ams as a friend.
Intercept Standalone Version Out Now
This week saw the release of a self-contained, standalone version of Killzone
Shadow Fall Intercept. If you’re yearning for some co-op action but
don’t have a copy of Killzone Shadow Fall, you can now obtain
Intercept separately and at terrific value. Click
for more details, or watch the trailer below:
Intercept The Guerrilla Devs At Gamescom
If you’re a Killzone fan and you’re attending the Gamescom fair in Cologne, Germany this year, be sure to stop by the PlayStation booth. Guerrilla will be present to show off the standalone version of Killzone Shadow Fall Intercept, and there’s goodies to win as well! Click here to find out more.
Killzone Shadow Fall Intercept Progression Changes
Based on your feedback, we’ve made some adjustments to Killzone Shadow Fall Intercept’s progression system. Challenges that were deemed too difficult or time-consuming to complete have had their requirements reduced, and it is now possible to view your progress on the post-match screen. A full list of changes can be found here.
That’s all for this week – have a great weekend, and we hope to see you in person at Gamescom!
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